I worked on finishing the laser model adding extra details that were not on the ladser such as lights and coils.
I also worked on the character.
Torso
this is were i started i made the torso shape and thin used the "symmetry" tool so that when i worked on one half it converted over the the other. I used a lot of "insert" to create extra "polygon" especially for the chest portion. For the collar I used insert extract and then smoothed the area to make it rounded.
Arms
This is fairly basic geometry with a bit of "insert" and "extract".
Face
This was the longest and i used almost every type of modeling i knew how to.
"chamfer", "extract"," insert", smooth were used for the hair eyes and nose. I also inserting faces, points and lines by linking points especially for the chin. All this and general moving and adjusting.
Waist
The waist is mainly a modified box with a "boolean" sphere taken out of it.
Saturday, 26 February 2011
week 4
I was finishing the table model this week. I was using the boolean to delete sections in the table to create extra details.
I was also using the "bend" modifier to create a wire.
I continued drawing and finished the three drawing for the three point editing. I knew they needed to be detailed as the character was going to be the hardest model to design and will take the most time. I also have a feeling that i will have the most problems with it.
I was also using the "bend" modifier to create a wire.
I continued drawing and finished the three drawing for the three point editing. I knew they needed to be detailed as the character was going to be the hardest model to design and will take the most time. I also have a feeling that i will have the most problems with it.
Friday, 11 February 2011
week 3
I continued to work on the models of the laser the table and started using the three-view editing to create a character model. At these stage I have just started on some basic sketches for a man figure.
For the table model I have been using a lot of "lofting" 2d shapes to create the awkward shapes like the table legs. I was also using extract and the mirror tool.
Table
laser
For the table model I have been using a lot of "lofting" 2d shapes to create the awkward shapes like the table legs. I was also using extract and the mirror tool.
Table
laser
Monday, 7 February 2011
week 2
This week I continued working on the table using simple modeling tools. Mainly just creating different shapes and putting them together.
I also started working on the second model for my scene. It will be the main laser from the scene. This model should not be that hard and will mainly be cylinders and cones. All though I'm trying to think of how I will create the coils. I thought about creating a ring then splitting it in half and rotating one half from the pint of separation and then linking them back up.
I was using the "boolean" method of cutting sections from my model to work on the table. Also i used the line tool
I also started working on the second model for my scene. It will be the main laser from the scene. This model should not be that hard and will mainly be cylinders and cones. All though I'm trying to think of how I will create the coils. I thought about creating a ring then splitting it in half and rotating one half from the pint of separation and then linking them back up.
I was using the "boolean" method of cutting sections from my model to work on the table. Also i used the line tool
Wednesday, 2 February 2011
week 1
After the assignment brief I decided that it would be a good idea to pick a scene from James Bond quickly so I could start work this week and not waste time
After some thinking I decided upon picking the "laser" scene from goldfinger. This is a very iconic scene and I thought it would good to model. T thought it would be good to model as there can be a lot of detail added to the laser, table or scenery.
I started by making a simple table and using the mirror tool to work on one corner but make it on all four corners
After some thinking I decided upon picking the "laser" scene from goldfinger. This is a very iconic scene and I thought it would good to model. T thought it would be good to model as there can be a lot of detail added to the laser, table or scenery.
I started by making a simple table and using the mirror tool to work on one corner but make it on all four corners
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